usdzip() usdzip()

usdzip - Utility for creating a .usdz file containing USD assets and for inspecting existing .usdz files.

usdzip [output.usdz]

usdzip is a utility that is useful for creating USDZ packages from a set of input files.

-h, --help
Prints out a help message and exits.

-r, --recurse
If specified, files in sub-directories are recursively added to the package.

-a, --asset [ASSET]
Resolvable asset path pointing to the root layer of the asset to be isolated and copied into the package.

-arkitAsset [ASSET]
Similar to the --asset option, the --arkitAsset option packages all of the dependencies of the named scene file. Assets targeted at the initial usdz implementation in RealityKit operate under greater constraints than usdz files for more general 'in house' uses, and this option attempts to ensure that these constraints are honored; this may involve more transformations to the data, which may cause loss of features such as VariantSets.

-c, --checkCompliance
Perform compliance checking of the input files. If the input asset or "root" layer fails any of the compliance checks, the package is not created and the program fails.

-l, --list [FILE]
List contents of the specified usdz file. If a file- path argument is provided, the list is output to a file at the given path. If no argument is provided or if '-' is specified as the argument, the list is output to stdout.

-d, --dump [FILE]
Dump contents of the specified usdz file. If a file- path argument is provided, the contents are output to a file at the given path. If no argument is provided or if '-' is specified as the argument, the contents are output to stdout.

--version
Display program version information and exits.

usdzip output.usdz --asset input.usd
Creates a USDZ file with input.usd as the entry point. usdzip will try and find all used resources and include them in the resulting package.