GLDEPTHMASK(3G) GLDEPTHMASK(3G)

glDepthMask - enable or disable writing into the depth buffer

void glDepthMask( GLboolean flag )


Specifies whether the depth buffer is enabled for writing. If flag is GL_FALSE, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled.

glDepthMask specifies whether the depth buffer is enabled for writing. If flag is GL_FALSE, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled.

GL_INVALID_OPERATION is generated if glDepthMask is executed between the execution of glBegin and the corresponding execution of glEnd.

glGet with argument GL_DEPTH_WRITEMASK

glColorMask, glDepthFunc, glDepthRange, glIndexMask, glStencilMask