MPSStateResourceList(3) | MetalPerformanceShaders.framework | MPSStateResourceList(3) |
MPSStateResourceList
#import <MPSState.h>
Inherits NSObject.
(nonnull instancetype) - init
(void) - appendTexture:
(void) - appendBuffer:
(nonnull instancetype) + resourceList
(nonnull instancetype) + resourceListWithTextureDescriptors:
(nonnull instancetype) + resourceListWithBufferSizes:
append a buffer to the resource list
append a texture to the resource list
Init an empty list
Init an empty autoreleased resource list
Init a resource list with a 0 terminated list of Buffer Sizes
Init a resource list with a nil terminated list of MTLTextureDescriptors
Generated automatically by Doxygen for MetalPerformanceShaders.framework from the source code.
Mon Jul 9 2018 | Version MetalPerformanceShaders-119.3 |