MPSNNReduceUnary(3) | MetalPerformanceShaders.framework | MPSNNReduceUnary(3) |
MPSNNReduceUnary
#import <MPSNNReduce.h>
Inherits MPSCNNKernel.
Inherited by MPSNNReduceColumnMax, MPSNNReduceColumnMean, MPSNNReduceColumnMin, MPSNNReduceColumnSum, MPSNNReduceFeatureChannelsArgumentMax, MPSNNReduceFeatureChannelsArgumentMin, MPSNNReduceFeatureChannelsMax, MPSNNReduceFeatureChannelsMean, MPSNNReduceFeatureChannelsMin, MPSNNReduceFeatureChannelsSum, MPSNNReduceRowMax, MPSNNReduceRowMean, MPSNNReduceRowMin, and MPSNNReduceRowSum.
(nonnull instancetype) - initWithDevice:
MTLRegion clipRectSource
The MPSNNReduce performs a reduction operation The reduction operations supported are:
Standard init with default properties per filter type
Parameters:
Returns:
Reimplemented from MPSCNNKernel.
Reimplemented in MPSNNReduceFeatureChannelsSum, MPSNNReduceRowMin, MPSNNReduceColumnMin, MPSNNReduceFeatureChannelsMin, MPSNNReduceFeatureChannelsArgumentMin, MPSNNReduceRowMax, MPSNNReduceColumnMax, MPSNNReduceFeatureChannelsMax, MPSNNReduceFeatureChannelsArgumentMax, MPSNNReduceRowMean, MPSNNReduceColumnMean, MPSNNReduceFeatureChannelsMean, MPSNNReduceRowSum, and MPSNNReduceColumnSum.
The source rectangle to use when reading data. A MTLRegion that indicates which part of the source to read. If the clipRectSource does not lie completely within the source image, the intersection of the image bounds and clipRectSource will be used. The clipRectSource replaces the MPSCNNKernel offset parameter for this filter. The latter is ignored. Default: MPSRectNoClip, use the entire source texture.
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Mon Jul 9 2018 | Version MetalPerformanceShaders-119.3 |