MPSImageStatisticsMinAndMax(3) | MetalPerformanceShaders.framework | MPSImageStatisticsMinAndMax(3) |
MPSImageStatisticsMinAndMax
#import <MPSImageStatistics.h>
Inherits MPSUnaryImageKernel.
(nonnull instancetype) - initWithDevice:
(nullable instancetype) - initWithCoder:device:
MTLRegion clipRectSource
MPSImageStatistics.h MetalPerformanceShaders.framework
Copyright:
The MPSImageStatisticsMinAndMax computes the minimum and maximum pixel values for a given region of an image. The min and max values are written to the destination image at the following pixel locations:
NSSecureCoding compatability While the standard NSSecureCoding/NSCoding method -initWithCoder: should work, since the file can't know which device your data is allocated on, we have to guess and may guess incorrectly. To avoid that problem, use initWithCoder:device instead.
Parameters:
Returns:
Reimplemented from MPSUnaryImageKernel.
Specifies information to apply the statistics min-max operation on an image.
Parameters:
Returns:
Reimplemented from MPSUnaryImageKernel.
The source rectangle to use when reading data. A MTLRegion that indicates which part of the source to read. If the clipRectSource does not lie completely within the source image, the intersection of the image bounds and clipRectSource will be used. The clipRectSource replaces the MPSUnaryImageKernel offset parameter for this filter. The latter is ignored. Default: MPSRectNoClip, use the entire source texture.
The clipRect specified in MPSUnaryImageKernel is used to control the origin in the destination texture where the min, max values are written. The clipRect.width must be >=2. The clipRect.height must be >= 1.
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Mon Jul 9 2018 | Version MetalPerformanceShaders-119.3 |