MPSImageSobel(3) MetalPerformanceShaders.framework MPSImageSobel(3)

MPSImageSobel

#import <MPSImageConvolution.h>

Inherits MPSUnaryImageKernel.


(nonnull instancetype) - initWithDevice:
(nonnull instancetype) - initWithDevice:linearGrayColorTransform:
(nullable instancetype) - initWithCoder:device:


const float * colorTransform

The MPSImageSobel implements the Sobel filter. When the color model (e.g. RGB, two-channel, grayscale, etc.) of source and destination textures match, the filter is applied to each channel separately. If the destination is monochrome (single channel) but source multichannel, the pixel values are converted to grayscale before applying Sobel operator using the linear gray color transform vector (v).

Luminance = v[0] * pixel.x + v[1] * pixel.y + v[2] * pixel.z;

- (nullable instancetype) initWithCoder: (NSCoder *__nonnull) aDecoder(nonnull id< MTLDevice >) device

NSSecureCoding compatability While the standard NSSecureCoding/NSCoding method -initWithCoder: should work, since the file can't know which device your data is allocated on, we have to guess and may guess incorrectly. To avoid that problem, use initWithCoder:device instead.

Parameters:

aDecoder The NSCoder subclass with your serialized MPSKernel
device The MTLDevice on which to make the MPSKernel

Returns:

A new MPSKernel object, or nil if failure.

Reimplemented from MPSUnaryImageKernel.

- (nonnull instancetype) initWithDevice: (nonnull id< MTLDevice >) device

Initialize a Sobel filter on a given device using the default color transform. Default: BT.601/JPEG {0.299f, 0.587f, 0.114f}

For non-default conversion matrices, use -initWithDevice:linearGrayColorTransform:

Parameters:

device The device the filter will run on

Returns:

A valid object or nil, if failure.

Reimplemented from MPSUnaryImageKernel.

- (nonnull instancetype) initWithDevice: (nonnull id< MTLDevice >) device(const float *__nonnull) transform

Initialize a Sobel filter on a given device with a non-default color transform

Parameters:

device The device the filter will run on
transform Array of three floats describing the rgb to gray scale color transform.

Luminance = transform[0] * pixel.x +

transform[1] * pixel.y +
transform[2] * pixel.z;

Returns:

A valid object or nil, if failure.

- colorTransform [read], [nonatomic], [assign]

Returns a pointer to the array of three floats used to convert RGBA, RGB or RG images to the destination format when the destination is monochrome.

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Mon Jul 9 2018 Version MetalPerformanceShaders-119.3