MPSImageScale(3) | MetalPerformanceShaders.framework | MPSImageScale(3) |
MPSImageScale
#import <MPSImageResampling.h>
Inherits MPSUnaryImageKernel.
Inherited by MPSImageBilinearScale, and MPSImageLanczosScale.
(nonnull instancetype) - initWithDevice:
(nullable instancetype) - initWithCoder:device:
const MPSScaleTransform * scaleTransform
MPSImageResampling.h MetalPerformanceShaders
Copyright:
Resize an image and / or change its aspect ratio The
MPSImageScale filter can be used to resample an existing image using
a different sampling frequency in each dimension. This can be used to
enlarge or reduce the size of an image, or change the aspect ratio of an
image.
The resample methods supported are: Bilinear Bicubcic Lanczos
NSSecureCoding compatability While the standard NSSecureCoding/NSCoding method -initWithCoder: should work, since the file can't know which device your data is allocated on, we have to guess and may guess incorrectly. To avoid that problem, use initWithCoder:device instead.
Parameters:
Returns:
Reimplemented from MPSUnaryImageKernel.
Reimplemented in MPSImageLanczosScale, and MPSImageBilinearScale.
Standard init with default properties per filter type
Parameters:
Returns:
Reimplemented from MPSUnaryImageKernel.
Reimplemented in MPSImageLanczosScale, and MPSImageBilinearScale.
An optional transform that describes how to scale and translate the source image If the scaleTransform is NULL, then the MPSImageLanczosScale filter will rescale the image so that the source image fits exactly into the destination texture. If the transform is not NULL, then the transform is used for determining how to map the source image to the destination. Default: NULL
When the scaleTransform is set to non-NULL, the values pointed to by the new scaleTransform are copied to object storage, and the pointer is updated to point to internal storage. Do not attempt to free it. You may free your copy of the MPSScaleTransform as soon as the property set operation is complete.
When calculating a scaleTransform, use the limits of the bounding box for the intended source region of interest and the destination clipRect. Adjustments for pixel center coordinates are handled internally to the function. For example, the scale transform to convert the entire source image to the entire destination image size (clipRect = MPSRectNoClip) would be:
scaleTransform.scaleX = (double) dest.width / source.width; scaleTransform.scaleY = (double) dest.height / source.height; scaleTransform.translateX = scaleTransform.translateY = 0.0;
The translation parameters allow you to adjust the region of the source image used to create the destination image. They are in destination coordinates. To place the top left corner of the destination clipRect to represent the position {x,y} in source coordinates, we solve for the translation based on the standard scale matrix operation for each axis:
dest_position = source_position * scale + translation; translation = dest_position - source_position * scale;
For the top left corner of the clipRect, the dest_position is considered to be {0,0}. This gives us a translation of:
scaleTransform.translateX = -source_origin.x * scaleTransform.scaleX; scaleTransform.translateY = -source_origin.y * scaleTransform.scaleY;
One would typically use non-zero translations to do tiling, or provide a resized view into a internal segment of an image.
Changing the Lanczos scale factor may trigger recalculation of signficant state internal to the object when the filter is encoded to the command buffer. The scale factor is scaleTransform->scaleX,Y, or the ratio of source and destination image sizes if scaleTransform is NULL. Reuse a MPSImageLanczosScale object for frequently used scalings to avoid redundantly recreating expensive resampling state.
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Mon Jul 9 2018 | Version MetalPerformanceShaders-119.3 |