MPSImageReduceUnary(3) | MetalPerformanceShaders.framework | MPSImageReduceUnary(3) |
MPSImageReduceUnary
#import <MPSImageReduce.h>
Inherits MPSUnaryImageKernel.
Inherited by MPSImageReduceColumnMax, MPSImageReduceColumnMean, MPSImageReduceColumnMin, MPSImageReduceColumnSum, MPSImageReduceRowMax, MPSImageReduceRowMean, MPSImageReduceRowMin, and MPSImageReduceRowSum.
(nonnull instancetype) - initWithDevice:
MTLRegion clipRectSource
MPSImageReduce.h MetalPerformanceShaders
Copyright:
The MPSImageReduce performs a reduction operation The reduction operations supported are:
Standard init with default properties per filter type
Parameters:
Returns:
Reimplemented from MPSUnaryImageKernel.
Reimplemented in MPSImageReduceRowMin, MPSImageReduceColumnMin, MPSImageReduceRowMax, MPSImageReduceColumnMax, MPSImageReduceRowMean, MPSImageReduceColumnMean, MPSImageReduceRowSum, and MPSImageReduceColumnSum.
The source rectangle to use when reading data. A MTLRegion that indicates which part of the source to read. If the clipRectSource does not lie completely within the source image, the intersection of the image bounds and clipRectSource will be used. The clipRectSource replaces the MPSUnaryImageKernel offset parameter for this filter. The latter is ignored. Default: MPSRectNoClip, use the entire source texture.
The clipRect specified in MPSUnaryImageKernel is used to control the origin in the destination texture where the min, max values are written. The clipRect.width must be >=2. The clipRect.height must be >= 1.
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Mon Jul 9 2018 | Version MetalPerformanceShaders-119.3 |