MPSImageLanczosScale(3) | MetalPerformanceShaders.framework | MPSImageLanczosScale(3) |
MPSImageLanczosScale
#import <MPSImageResampling.h>
Inherits MPSImageScale.
(nonnull instancetype) - initWithDevice:
(nullable instancetype) - initWithCoder:device:
Resize an image and / or change its aspect ratio The MPSImageLanczosScale filter can be used to resample an existing image using a different sampling frequency in each dimension. This can be used to enlarge or reduce the size of an image, or change the aspect ratio of an image. The filter uses a Lanczos resampling algorithm which typically produces better quality for photographs, but is slower than linear sampling using the GPU texture units. Lanczos downsampling does not require a low pass filter to be applied before it is used. Because the resampling function has negative lobes, Lanczos can result in ringing near sharp edges, making it less suitable for vector art.
NSSecureCoding compatability While the standard NSSecureCoding/NSCoding method -initWithCoder: should work, since the file can't know which device your data is allocated on, we have to guess and may guess incorrectly. To avoid that problem, use initWithCoder:device instead.
Parameters:
Returns:
Reimplemented from MPSImageScale.
Standard init with default properties per filter type
Parameters:
Returns:
Reimplemented from MPSImageScale.
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Mon Jul 9 2018 | Version MetalPerformanceShaders-119.3 |