MPSImageErode(3) MetalPerformanceShaders.framework MPSImageErode(3)

MPSImageErode

#import <MPSImageMorphology.h>

Inherits MPSImageDilate.

The MPSImageErode filter finds the minimum pixel value in a rectangular region centered around each pixel in the source image. It is like the MPSImageAreaMin, except that the intensity at each position is calculated relative to a different value before determining which is the maximum pixel value, allowing for shaped, non-rectangular morphological probes.

for each pixel in the filter window:

value = pixel[filterY][filterX] + filter[filterY*filter_width+filterX]
if( value < bestValue ){
result = value
bestValue = value;
}


A filter that contains all zeros is identical to a MPSImageAreaMin filter. The center filter element is assumed to be 0, to avoid causing a general lightening of the image.

The definition of the filter for MPSImageErode is different from vImage. (MPSErode_filter_value = 1.0f-vImageErode_filter_value.) This allows MPSImageDilate and MPSImageErode to use the same filter, making open and close operators easier to write. The edgeMode property is assumed to always be MPSImageEdgeModeClamp for this filter.

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Mon Jul 9 2018 Version MetalPerformanceShaders-119.3