MPSCNNNeuronTanHNode(3) MetalPerformanceShaders.framework MPSCNNNeuronTanHNode(3)

MPSCNNNeuronTanHNode

#import <MPSNNGraphNodes.h>

Inherits MPSCNNNeuronNode.


(nonnull instancetype) - initWithSource:a:b:
(nonnull instancetype) - initWithSource:


(nonnull instancetype) + nodeWithSource:a:b:
(nonnull instancetype) + nodeWithSource:

A node representing a MPSCNNNeuronTanH kernel For each pixel, applies the following function:

f(x) = a * tanh(b * x)

- (nonnull instancetype) initWithSource: (MPSNNImageNode *__nonnull) sourceNode

Init a node with default values for parameters a & b

- (nonnull instancetype) initWithSource: (MPSNNImageNode *__nonnull) sourceNode(float) a(float) b

Init a node representing a MPSCNNNeuronTanH kernel For each pixel, applies the following function:

f(x) = a * tanh(b * x)

Parameters:

sourceNode The MPSNNImageNode representing the source MPSImage for the filter
a See discussion above.
b See discussion above.

Returns:

A new MPSNNFilter node for a MPSCNNNeuronTanH kernel.

Create an autoreleased node with default values for parameters a & b

Generated automatically by Doxygen for MetalPerformanceShaders.framework from the source code.

Mon Jul 9 2018 Version MetalPerformanceShaders-119.3