MPSCNNNeuronReLUNNode(3) MetalPerformanceShaders.framework MPSCNNNeuronReLUNNode(3)

MPSCNNNeuronReLUNNode

#import <MPSNNGraphNodes.h>

Inherits MPSCNNNeuronNode.


(nonnull instancetype) - initWithSource:a:b:
(nonnull instancetype) - initWithSource:


(nonnull instancetype) + nodeWithSource:a:b:
(nonnull instancetype) + nodeWithSource:

A node representing a MPSCNNNeuronReLUN kernel For each pixel, applies the following function:

f(x) = min((x >= 0 ? x : a * x), b)

- (nonnull instancetype) initWithSource: (MPSNNImageNode *__nonnull) sourceNode

Create an autoreleased node with default values for parameters a & b

- (nonnull instancetype) initWithSource: (MPSNNImageNode *__nonnull) sourceNode(float) a(float) b

Create an autoreleased node with default values for parameters a & b

Generated automatically by Doxygen for MetalPerformanceShaders.framework from the source code.

Mon Jul 9 2018 Version MetalPerformanceShaders-119.3