MPSCNNNeuronPReLU(3) | MetalPerformanceShaders.framework | MPSCNNNeuronPReLU(3) |
MPSCNNNeuronPReLU
#import <MPSCNNNeuron.h>
Inherits MPSCNNNeuron.
(nonnull instancetype) - initWithDevice:a:count:
(nonnull instancetype) - initWithDevice:
This depends on Metal.framework Specifies the parametric ReLU neuron filter. For each pixel, applies the following function: f(x_i) = x_i, if x_i >= 0 = a_i * x_i if x_i < 0 i in [0...channels-1] i.e. parameters a_i are learned and applied to each channel separately. Compare this to ReLu where parameter a is shared across all channels. See https://arxiv.org/pdf/1502.01852.pdf for details.
Standard init with default properties per filter type
Parameters:
Returns:
Reimplemented from MPSCNNNeuron.
Initialize the PReLU neuron filter
Parameters:
Returns:
Generated automatically by Doxygen for MetalPerformanceShaders.framework from the source code.
Mon Jul 9 2018 | Version MetalPerformanceShaders-119.3 |