MPSCNNNeuronNode(3) MetalPerformanceShaders.framework MPSCNNNeuronNode(3)

MPSCNNNeuronNode

#import <MPSNNGraphNodes.h>

Inherits MPSNNFilterNode.

Inherited by MPSCNNNeuronAbsoluteNode, MPSCNNNeuronELUNode, MPSCNNNeuronExponentialNode, MPSCNNNeuronHardSigmoidNode, MPSCNNNeuronLinearNode, MPSCNNNeuronLogarithmNode, MPSCNNNeuronPowerNode, MPSCNNNeuronPReLUNode, MPSCNNNeuronReLUNNode, MPSCNNNeuronReLUNode, MPSCNNNeuronSigmoidNode, MPSCNNNeuronSoftPlusNode, MPSCNNNeuronSoftSignNode, and MPSCNNNeuronTanHNode.


(nonnull instancetype) - init


(nonnull instancetype) + nodeWithSource:descriptor:


float a
float b
float c

- (nonnull instancetype) init

Reimplemented from MPSNNFilterNode.

Create a neuron node of the appropriate type with a MPSNNNeuronDescriptor

- (float) a [read], [nonatomic], [assign]

filter parameter a

- (float) b [read], [nonatomic], [assign]

filter parameter b

- (float) c [read], [nonatomic], [assign]

filter parameter c

Generated automatically by Doxygen for MetalPerformanceShaders.framework from the source code.

Mon Jul 9 2018 Version MetalPerformanceShaders-119.3