MPSCNNNeuronNode(3) | MetalPerformanceShaders.framework | MPSCNNNeuronNode(3) |
MPSCNNNeuronNode
#import <MPSNNGraphNodes.h>
Inherits MPSNNFilterNode.
Inherited by MPSCNNNeuronAbsoluteNode, MPSCNNNeuronELUNode, MPSCNNNeuronExponentialNode, MPSCNNNeuronHardSigmoidNode, MPSCNNNeuronLinearNode, MPSCNNNeuronLogarithmNode, MPSCNNNeuronPowerNode, MPSCNNNeuronPReLUNode, MPSCNNNeuronReLUNNode, MPSCNNNeuronReLUNode, MPSCNNNeuronSigmoidNode, MPSCNNNeuronSoftPlusNode, MPSCNNNeuronSoftSignNode, and MPSCNNNeuronTanHNode.
(nonnull instancetype) - init
(nonnull instancetype) + nodeWithSource:descriptor:
float a
float b
float c
Reimplemented from MPSNNFilterNode.
Create a neuron node of the appropriate type with a MPSNNNeuronDescriptor
filter parameter a
filter parameter b
filter parameter c
Generated automatically by Doxygen for MetalPerformanceShaders.framework from the source code.
Mon Jul 9 2018 | Version MetalPerformanceShaders-119.3 |