MPSCNNLocalContrastNormalizationGradientNode(3) | MetalPerformanceShaders.framework | MPSCNNLocalContrastNormalizationGradientNode(3) |
MPSCNNLocalContrastNormalizationGradientNode
#import <MPSNNGraphNodes.h>
Inherits MPSNNGradientFilterNode.
(nonnull instancetype) -
initWithSourceGradient:sourceImage:gradientState:kernelWidth:kernelHeight:
(nonnull instancetype) +
nodeWithSourceGradient:sourceImage:gradientState:kernelWidth:kernelHeight:
float alpha
float beta
float delta
float p0
float pm
float ps
NSUInteger kernelWidth
NSUInteger kernelHeight
The value of alpha. Default is 0.0 The default value 0.0 is not recommended and is preserved for backwards compatibility. With alpha 0, it performs a local mean subtraction. The MPSCNNLocalContrastNormalizationNode used with the MPSNNGraph uses 1.0 as a default.
The value of beta. Default is 0.5
The value of delta. Default is 1/1024
The value of p0. Default is 1.0
The value of pm. Default is 0.0
The value of ps. Default is 1.0
Generated automatically by Doxygen for MetalPerformanceShaders.framework from the source code.
Mon Jul 9 2018 | Version MetalPerformanceShaders-119.3 |