MPSCNNDropoutGradientNode(3) MetalPerformanceShaders.framework MPSCNNDropoutGradientNode(3)

MPSCNNDropoutGradientNode

#import <MPSNNGraphNodes.h>

Inherits MPSNNGradientFilterNode.


(nonnull instancetype) - initWithSourceGradient:sourceImage:gradientState:keepProbability:seed:maskStrideInPixels:


(nonnull instancetype) + nodeWithSourceGradient:sourceImage:gradientState:keepProbability:seed:maskStrideInPixels:


float keepProbability
NSUInteger seed
MTLSize maskStrideInPixels

- (nonnull instancetype) initWithSourceGradient: (MPSNNImageNode *__nonnull) sourceGradient(MPSNNImageNode *__nonnull) sourceImage(MPSNNGradientStateNode *__nonnull) gradientState(float) keepProbability(NSUInteger) seed(MTLSize) maskStrideInPixels

create a new dropout gradient node See also -[MPSCNNNeuronNode gradientFilterNodeWithSources:] for an easier way to do this

create a new dropout gradient node See also -[MPSCNNNeuronNode gradientFilterNodeWithSources:] for an easier way to do this

- (float) keepProbability [read], [nonatomic], [assign]

- (MTLSize) maskStrideInPixels [read], [nonatomic], [assign]

- (NSUInteger) seed [read], [nonatomic], [assign]

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Mon Jul 9 2018 Version MetalPerformanceShaders-119.3